Mod

NamePGR BRUZDA
Version1.4.2.0
AutorRaider
DateinameFS25_PGR_BRUZDA.zip
Größe2,41 GB
AktivJa
KarteJa
BeschreibungWelcome to the new version of the Polish state farm-style map, PGR BRUZDA, which is very familiar to many players. The map has been completely rebuilt compared to the previous version of the game. The map features: - 37 medium and large fields, including several smaller ones. - 54 farmlands - 3 ready-made farms: the first is divided into crop and animal production (cows, horses, chickens), the second with a sheep pasture, and the third with pig farming - Each building on the farm can be sold individually (you can clear the farm area and design your own) - Numerous forest areas and trees in the fields that you can cut down - 7 collection points - 15 production points, including: meat processing, sawmills, food production, pulp, breweries, dairy, and more. - Food and construction warehouse - Biogas plant - Custom soil map (Precision Farming) - 360-degree soil with 255 angles (very realistic) - Stubble compaction - Custom lighting - Custom NPC characters (with a wink) - Road traffic - Traffic lights at intersections - Pedestrian traffic - Transport orders - Rock removal orders - Tree felling orders - Slightly increased terrain deformation - Custom animal feeding system - Autonomous pastures - Polish license plates in road traffic and on vehicles in the store And many other interesting things. On the map, you'll find non-standard crops such as: (Thanks to Jinkou89 for creating and sharing some of the crops) - Spring and winter barley - Triticale - Spelt - Millet - Rye - Green rye - Rye with vetch - Linseed - Fodder corn - Poppy - Buckwheat - Chickpeas - Mustard - Onions - Beans - Lavender - Hemp - Tobacco - Miscanthus - White grapes - Hops - Alfalfa - Clover - White clover - Cover crop mixture Additional fill types include: - Bean straw - Flax fiber - Corn stalks - Pulp - Fertilized pulp - Miscanthus chaff - Fertilized miscanthus - Pomace - Bran Machines that you can use for non-standard crops have also been added. Additionally, the ability to store root crops and vegetable crops in bunker silos has been added. The map is compatible with all DLCs and Precission Farming. I invite you to explore the map and wish you many hours of gameplay expanding the famous BRUZDA State Agricultural Farm. Changelog 1.4.1.0: - fixed an issue with feeding rabbits - improved the appearance and harvesting of peanuts - introduced a forced pickup of machines intended for peanut harvesting Changelog 1.4.0.0: - added new crops: Fava bean, Okra, American soybean, Taro, Lupin, Mint, Sesame, Silphie, Safflower, Dry peas, Peanuts. Wheat has been split into spring wheat and winter wheat. - added new production chains, including chains related to the new crops - adapted machinery for harvesting the new crops - expanded cattle husbandry with new cow breeds - reworked the animal feeding system - added the corresponding new fill types - improved forest roads, dirt roads and paved roads - improved decorative vegetation painting - improved climate conditions - adjusted crop yields and the prices of individual crops - added new products to the factory Changelog 1.2.2.1: - Fixed potato haulms - Increased sawmill efficiency - Added the ability to sell pallets of molasses Changelog 1.2.2.0: - Potatoes adapted to multiTerrain - Islands created around power poles in fields - Decorative vegetation changed and improved - Some decorations adjusted to be removable - 600 trees removed - Plant withering disabled in game mode without seasonal growth - Soybean straw improved - The amount of collected stones adjusted - Collision of some road signs fixed - Corn stalk fill level improved - Several optimization fixes made - Soybean straw and winter barley added to the animal feeding system - Soybean straw and bean straw added to the Best-Pal pellet factory - Collisions in bunker silos at the biogas plant were fixed - Wall collision in the Kras-Bud warehouse was fixed - GDM files were scaled to make technological paths narrower and more realistic (Precision Farming) - Added the ability to Disabling pole collisions in fields (this can be done at the Village Head across from the ABC store) - Added a multifruit reloading cart - Corrected missing translations Changelog 1.0.1.0: - Fixed a breaking decorative building (it wasn't appearing on the map) - Fixed NPC positions at the animal dealer - Fixed cobblestone collision at the Biedronka collection point - Removed invisible collision on the sheep farm - Fixed the creation of new fields in forest areas - Adjusted some crop selling prices - Made a few other minor improvements Changelog 1.0.2.0: - Fixed loading buffalo milk from the barn - Fixed an entry that caused the map to display incorrectly after starting the tutorial - Fixed the clover harvesting animation - Fixed the clover unloading animation - Fixed collision at the KRYSS collection point - Adjusted yields for some crops - DLC Highlands Fishing compatibility adjusted - Added translations (Italian, Spanish, Russian, Ukrainian, Portuguese, Czech, Hungarian, Turkish, Swedish, Norwegian, Netherlands, Finnish, Danish)
Fehler8
XML file 'maps/mapUS/config/fillTypes.xml' is too big. Size 0.35 MB (max. 0.25 MB)
I3D file 'maps/mapUS/mapUS.i3d.shapes' is too big. Size 311.07 MB (max. 256.00 MB)
XML file 'maps/mapUS/sounds.xml' is too big. Size 0.29 MB (max. 0.25 MB)
Space character not recommended in filename: 'maps/mapUS/textures/53_brown siding wood texture_diffuse.dds'
Space character not recommended in filename: 'maps/mapUS/textures/53_brown siding wood texture_specular.dds'
Space character not recommended in filename: 'maps/mapUS/textures/53_brown siding wood_height.dds'
Space character not recommended in filename: 'maps/mapUS/textures/53_brown siding wood_normal.dds'
Space character not recommended in filename: 'maps/mapUS/textures/Tabliczki ostrzegawcze_diffuse.dds'